Capture the Chickens

Capture the Chickens

Ariel lost his chickens from the farm where he lives and now our hero has decided to go in search of them. In Capture The Chickens, you will help him on this incredible adventure. On the way, Ariel will encounter various types of enemy traps and obstacles. You'll see scattered apples and other useful items everywhere. Once you find a chicken, use your magic wand to transfer it to your inventory. try to catch as many chickens as possible and earn points for it. Try to find out who the terrible monster was that caused all this and bring your chickens back to your home.

Play Capture the Chickens with Ease

Profile 1: Move :Arrow Jump: Z or Arrow Capture The chickens: X Shoot: Space(when available) Profile 2: Move/jump: WASD Capture the Chickens: J Shoot: K (when available) Mobile Use Touch Buttons

Which company or individual developed this game?

The creator or designer of this game is magnificstudios.

What type of game is it based on its category?

This game falls under the Adventure genre.

Was this game developed using a platform like Cocos or Unity?

The game uses Construct 3 game development library like Cocos or Construct 3.

Which keywords are used to describe the game?

Keywords that help identify this game include animal, arcade, chicken, classic, farm, mario, pixelart, platformer.

Which gender does this game primarily focus on?

The Male & Female are likely to enjoy this game the most.

Is the game compatible with smartphones and tablets?

Yes, Capture the Chickens is designed to work smoothly on mobile devices.

What age bracket is best suited for this game?

This game caters to players in the Kids, Teens age group.

Does the game include any blood content?

No, Capture the Chickens does not include blood elements.

Does the game include any inhumane or cruel behaviors?

No, there is no brutality or cruelty shown in Capture the Chickens.

Is this game suitable for a child to play?

No, Capture the Chickens would not be appropriate for children to engage with.
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